MOTE: The Manuscript - Walkthrough | Trophy Guide | Achievement Guide
- ScorpioOfShadows

- 5 minutes ago
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MOTE: The Manuscript - Walkthrough | Trophy Guide | Achievement Guide

Difficulty: 1/10
Duration: 16 minutes
Offline trophies: All
Online trophies: None
DLC: None
Minimum number of playthroughs: 1
Number of missable trophies: 0
Price: 4.99 € / 4.99 $
Trophies: 23 (1P, 7G, 9S, 6B)
Release: 8 May 2026
Step into a draft that refuses to stay still. MOTE: The Manuscript is the third entry in the MOTE series—a psychological walking simulator set within the crumbling mental landscape of a struggling writer. You play as a tiny wanderer navigating three eerie maze levels built from the pages themselves: Scribbles, Blank Pages, and Crumpled Paper. With minimal UI, unsettling sound design, and mind-bending post-process shifts, every corridor feels like a thought breaking apart mid-sentence. Discover short audio logs that hint at the writer’s unraveling story, and tackle a handful of small puzzles.
Trophy Guide | Achievement Guide
Empire of Motes
Earn all trophies.
MOTE: The Manuscript is a adventure game, developed by CraePlay and published by GGmuks.
Trophy-wise, you are looking at an Easy completion. The estimated time to platinum is around 16 minutes.
Each chapter has 5 collectibles and 5 audio logs. Collect all of them in each of the 3 chapters and most of the trophies will unlock naturally.
The game also has few miscellaneous trophies as well.
In Chapter 1, find the gramophone in the left part of the map.
In Chapter 2, find the 2 easter eggs.
Snickers picture can be found at the beginning of chapter 2 on the left part of the map. There is a collectible there, and behind it you will find a small opening to this secret.
GGmuks logo can be found in the room behind the room with the chess puzzle. Near some bookshelves, you will find a glass wall.
Winding the Heart
Hear the first chime of the manuscript’s clock.
The Full Narrative
Listen to all five fragments of the writer’s reflection in chapter 1.
Archivist of Motes
Find every piece of the universe hidden in the corners of chapter 1.
Dusty Grooves
Wake the voice of the past from its brass cage.
In Chapter 1, find the gramophone in the left part of the map.
Chapter One Closed
Escape the first layer of the labyrinth.
The Elevation
Ascend into the world of unwritten ideas.
A Voice in the Void
Piece together the logic behind the floating world by finding all five audio logs in chapter 2.
Curator of Chaos
Gather every scrap of inspiration scattered in chapter 2.
Fitting the Void
Secure the missing link in the architect’s plan.
A Good Boy in the Ink
Find the memory of Snickers tucked away.
Snickers picture can be found at the beginning of chapter 2 on the left part of the map. There is a collectible there, and behind it you will find a small opening to this secret.
The Watchful Creator
Discover the secret nod to the forces behind the veil.
GGmuks logo can be found in the room behind the room with the chess puzzle. Near some bookshelves, you will find a glass wall.
The Weightless Exit
Leave the boards behind and step into the fog.
Into the Haze
Take the first step where the ink begins to blur.
The First Breath
Hear the silence of the new world.
Framing the Ghost
Listen to the clarity found in the focus.
Under the Gaze
Discover the words the watcher was guarding.
The Heavy Draft
Reflect on the weight of the final push.
The Final Period
Hear the last word of a three-game sentence.
A Blink in Time
Slip through the fog to somewhere new.
Resting the Ink
Put the crumpled burden to its final rest.
The Mote Collector
Find every stray spark left in the mist of chapter 3.
A Story Finished
Close the book on the trilogy forever.
Trophy Roadmap
Winding the Heart - Hear the first chime of the manuscript’s clock.
Dusty Grooves - Wake the voice of the past from its brass cage.
Archivist of Motes - Find every piece of the universe hidden in the corners of chapter 1.
The Full Narrative - Listen to all five fragments of the writer’s reflection in chapter 1.
Chapter One Closed - Escape the first layer of the labyrinth.
The Elevation - Ascend into the world of unwritten ideas.
A Good Boy in the Ink - Find the memory of Snickers tucked away.
Fitting the Void - Secure the missing link in the architect’s plan.
The Watchful Creator - Discover the secret nod to the forces behind the veil.
A Voice in the Void - Piece together the logic behind the floating world by finding all five audio logs in chapter 2.
Curator of Chaos - Gather every scrap of inspiration scattered in chapter 2.
The Weightless Exit - Leave the boards behind and step into the fog.
Into the Haze - Take the first step where the ink begins to blur.
The First Breath - Hear the silence of the new world.
A Blink in Time - Slip through the fog to somewhere new.
Framing the Ghost - Listen to the clarity found in the focus.
Under the Gaze - Discover the words the watcher was guarding.
The Heavy Draft - Reflect on the weight of the final push.
Resting the Ink - Put the crumpled burden to its final rest.
The Final Period - Hear the last word of a three-game sentence.
The Mote Collector - Find every stray spark left in the mist of chapter 3.
A Story Finished - Close the book on the trilogy forever.
Empire of Motes - Earn all trophies.




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