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Fiv-a-Row - Walkthrough | Trophy Guide | Achievement Guide

Fiv-a-Row - Walkthrough | Trophy Guide | Achievement Guide

Fiv-a-Row - Walkthrough | Trophy Guide | Achievement Guide

Difficulty: 1/10

Duration: 3 minutes

Offline trophies: All

Online trophies: None

DLC: None

Minimum number of playthroughs: 3 rounds

Number of missable trophies: 0

Price: 2.99 € / 2.99 $

Trophies: 16 (1P, 10G, 5S, 0B)

Release: 29 May 2026

A game of "gomoku", or five-in-a-row. However, to fill a cell you have to mark the row and the column - and they are moving!


What's to see:

* Extended tic-tac-toe on a 15x15 field

* Simple and juicy visuals


Gameplay:

* React when the highlighted Row, and then Column, move above your preferred cell.

* The game speed keeps growing - what starts simple, might become a hilarious mess!

* Play solo or in a local multiplayer

Trophy Guide | Achievement Guide


Fancy-a-P

Reaction and logic melted together into a fine nugget


Fiv-a-Row is a arcade game, developed and published by Acyntha.

Trophy-wise, you are looking at an Easy completion. The estimated time to platinum is around 3 minutes.

  • Win 3 rounds by marking 5 cells in a row.

  • Get your Select Speed into the reds by dragging a round too long.

 

Mark it

Place your mark

 

Marking waltz

Place the two of your marks. Both Os and Xs count in Solo mode.

 

Marking streak

Mark 3 cells

 

Marking rush

Mark 4 cells

 

Marking fever

Mark 5 cells

 

Clicking together

Mark 3 cells as a line. Diagonals count.

 

In the swing

Mark 4 cells as a line

 

Victory

Mark 5 cells as a line and win a round!

 

Victory as a habit

Win 2 rounds

 

Victory spree

Win 3 rounds

 

Happy-go-clicky

Mark 10 cells

 

Filling the gaps

Mark 12 cells

 

Controlling the field

Mark 15 cells

 

Alarming Speed

Get your Select Speed into the yellows

 

PANIK!!!

Get your Select Speed into the reds

Trophy Roadmap


Mark it - Place your mark

Marking waltz - Place the two of your marks. Both Os and Xs count in Solo mode.

Marking streak - Mark 3 cells

Marking rush - Mark 4 cells

Marking fever - Mark 5 cells

Clicking together - Mark 3 cells as a line. Diagonals count.

In the swing - Mark 4 cells as a line

Alarming Speed - Get your Select Speed into the yellows

Happy-go-clicky - Mark 10 cells

Victory - Mark 5 cells as a line and win a round!

Filling the gaps - Mark 12 cells

Controlling the field - Mark 15 cells

PANIK!!! - Get your Select Speed into the reds

Victory as a habit - Win 2 rounds

Victory spree - Win 3 rounds

Fancy-a-P - Reaction and logic melted together into a fine nugget

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