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Turret Rampage - Walkthrough | Trophy Guide | Achievement Guide

Turret Rampage - Walkthrough | Trophy Guide | Achievement Guide

Turret Rampage - Walkthrough | Trophy Guide | Achievement Guide

Difficulty: 1/10

Duration: 17 minutes

Offline trophies: All

Online trophies: None

DLC: None

Minimum number of playthroughs: 1

Number of missable trophies: 0

Number of trophies that would require long backtrack or replay in case you missed them: 0

Price: 4.99 € / 4.99 $

Trophies: 13 (1P, 11G, 1S, 0B)

Defend humanity from subterranean monsters as the last standing turret! Turret Rampage is a shoot'em up game with tower defense elements. You are a defensive turret, the only unit that stands between the remnants of humanity and the fierce underground invaders.


Repel enemy waves by quickly moving between their tunnels and using the right weapons for every foe. The more you anger the outlandish creatures, the stronger will be the forces they send to break through your defenses. Use quick-thinking strategy, a varied arsenal of shot types and even an artificial earthquake to survive waves of baddies and move deeper underground!


Features:

• Take command as the last line of defense between humanity and fierce underground invaders!

• Move quickly between tunnels to destroy enemies in sequence before they reach your position.

• Change shot types to take down enemies more efficiently!

• Use your special artificial earthquake weapon to shake things up and turn the tide of battle.

• Survive waves to reach higher levels, each more challenging than the last!


This product entitles you to download both the digital PS4® version and the digital PS5® version of this game.

 

Trophy Guide | Achievement Guide


Turret Rampage

Unlock all other trophies.


Turret Rampage is a shooting game developed by Khud0 and published by EastAsiaSoft.

In terms of trophies, it is an easy and fast game:

  • You should try to aim to complete all 7 levels, to unlock level 8 which is like an endless mode and will spawn more enemies

  • Level 1 - Let the enemies hit you once, kill them until 7 seconds remaining, and then let them hit you one more time when there are less than 5 seconds left so you can die

  • Level 1 - Let the enemies kill you without shooting back

  • Level 1 - Let the enemies hit you once, then kill everyone

  • Level 2 - Shoot 30 times in the wall, while also defending and completing the level

  • From level 4, the game will start spawning those ghosts which need to be materialized with the circle button attack and then killed with the cross button attack. You need to kill 150 of these enemies. You can grind these kills in level 8.

  • From level 5, the game will start spawning some enemies which are hidden and needs to be make visible by using the triangle button attack and then killed with the cross button attack. You need to use the triangle button when there are 3 of these enemies on screen and make them visible with a single attack. Sometimes it is enough to use that attack when there are only 2 enemies on screen, and another 1 outside of the screen but ready to join the fight, and it will still count.

  • By now you should have almost all of the trophies and you might only miss 2 trophies, for turn around 300 times, and to get damage for 75 times.

  • Start level 8, and just move around the left stick, without shooting so you can grind both these trophies. If you die, just restart until you get both of them.


Baptism of Fire

Complete your first mission.


Defender of Humanity

Complete the first 4 levels.


Retaliation

Destroy 75 enemies with a defense mechanism that activates upon taking damage.


By now you should have almost all of the trophies and you might only miss 2 trophies, for turn around 300 times, and to get damage for 75 times.

Start level 8, and just move around the left stick, without shooting so you can grind both these trophies.

If you die, just restart until you get both of them.


Enemy of Ghosts

Materialize 150 ethereal beings with [Silver Shackles].


From level 4, the game will start spawning those ghosts which need to be materialized with the circle button attack and then killed with the cross button attack.

You need to kill 150 of these enemies.

You can grind these kills in level 8.


Dizzy Work I

Turn around 100 times.


Dizzy Work II

Turn around 200 times.


Dizzy Work III

Turn around 300 times.


By now you should have almost all of the trophies and you might only miss 2 trophies, for turn around 300 times, and to get damage for 75 times.

Start level 8, and just move around the left stick, without shooting so you can grind both these trophies.

If you die, just restart until you get both of them.


Defective Turret

Die before you directly harm any enemies with your weapons.


Level 1 - Let the enemies kill you without shooting back


So Close!

Lose when the timer shows less than 5 seconds.


Level 1 - Let the enemies hit you once, kill them until 7 seconds remaining, and then let them hit you one more time when there are less than 5 seconds left so you can die


Woodpecker's Stunt

Complete a level after shooting the wall at least 30 times.


Level 2 - Shoot 30 times in the wall, while also defending and completing the level


Seismologist

Lure 3 enemies out of hiding with one [Earthquake].


From level 5, the game will start spawning some enemies which are hidden and needs to be make visible by using the triangle button attack and then killed with the cross button attack.

You need to use the triangle button when there are 3 of these enemies on screen and make them visible with a single attack.

Sometimes it is enough to use that attack when there are only 2 enemies on screen, and another 1 outside of the screen but ready to join the fight, and it will still count.


Unbending Will

Complete a level with only 1 health left.


Level 1 - Let the enemies hit you once, then kill everyone

 

Trophy Roadmap


So Close! - Lose when the timer shows less than 5 seconds.

Unbending Will - Complete a level with only 1 health left.

Baptism of Fire - Complete your first mission.

Defective Turret - Die before you directly harm any enemies with your weapons.

Woodpecker's Stunt - Complete a level after shooting the wall at least 30 times.

Defender of Humanity - Complete the first 4 levels.

Seismologist - Lure 3 enemies out of hiding with one [Earthquake].

Dizzy Work I - Turn around 100 times.

Dizzy Work II - Turn around 200 times.

Enemy of Ghosts - Materialize 150 ethereal beings with [Silver Shackles].

Retaliation - Destroy 75 enemies with a defense mechanism that activates upon taking damage.

Dizzy Work III - Turn around 300 times.

Turret Rampage - Unlock all other trophies.

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